![]() ![]() And there are a couple of tools introduced in this update that will help you overcome them. Following the game principles of Chapter 1, there will of course be new challenges to face. Try checking in with the priestesses in the church, as well as the rescued abductees that you can find in the Refugee Camp and in Trademond.īuilding up new skills, items, formulas for Chapter 2. In general, there are a couple of rewards to be gotten since slew a Demon General after all. If you cleared the pre-festival content exceptionally fast, try checking out a certain merchant in the Congregation and a certain maid in the refugee camp for some minor rewards. A bunch of NPCs have minor dialogue variations to stay consistent with the plot, there are some remarks found by the adventrurers in the guild, and also a new member. Dead NPCs are removed, rescued NPCs added. The post-Festival game state has been updated to Aura can safely leave the shrine. ![]() Getting Aura out of the Abandoned Shrine. In numbers, the update has 21k new words, 4 new learnable skills, 3 new lewd scenes, 3 new mental changes, 2 new common events, 2 new corruption events, and 1 new H-CG. The big focus of this update was to build up the foundations for starting into the Chapter 2 content. By the way, I only just now noticed because 1 month = 1 release, but this is also the 1 year anniversary release of Star Knightess Aura! In just a couple of weeks, it will have been 1 year when I opened up a text document and started writing down the game design doc for SKA. In this post, as usual, I will summarize the major changes of the 0.12.0 release. ![]() Save games should be compatible! Just copy paste your old save game folder.Īnd another full cycle comes to an end. ![]()
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